Semester 2 Overview

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Phase 1

(UNTIL 17TH FEB)

https://clyp.it/a1z0e1a3/widget

https://clyp.it/pvu3vwnw/widget

  • Present Production Plans through either
    • Gant
    • Backlog
    • Burndown Chart
  • Art Style
  • Brand
  • Mechanics / Systems
    • Define and refine
  • Marketing Effort
    • Social Media
    • Website
    • Blog

Phase 2

  • User testing

Phase 3

  • Bug fixing

Phase 4

  • Final Game Testing
  • Going through sketchbooks in videos form
  • Marketing
    • Connecting to our specific audience

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