Meeting with James

Conversation

https://clyp.it/gfav5gkm/widget

Focus

  • Visual Style
  • Mechanics

Difficulty Progression

  • Limiting the colours available
  • Increased health of enemies
  • Increased damage by enemies
  • Increased number of enemy destroyers per level
  • Increased number of danger zones
  • Larger danger zones
  • Design of the platforms

Coding

  • In unity
  • Keep it simple
  • 4 player controls might upset unity

Design

  • Need overall experience from start to level selection to play to end screen.

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